Mistfall Hunter guide

Mistfall Hunter Skills Database

Browse checked Mistfall Hunter weapon skills by class, weapon type, role, effect, and combat use.

On this page
Quick answerUpdated ยท 5 source references
The first skill catalog covers all six classes and representative weapon kits, including Hammer, Bow, Javelin, Staff, Dagger, Dual Blades, Catalyst, Mace, Greatsword, and Polearm and Shield.
Skill rule
Equipped weapon type determines which active skills can be slotted
Classes covered
Mercenary, Blackarrow, Sorcerer, Shadowstrix, Seer, and Withered Knight
Roles indexed
Damage, mobility, control, defense, healing, and resource recovery
Skill weapons

Browse by compatible weapon

Use weapon pages when comparing active skills for Hammer, Bow, Staff, Dual Blades, Polearm and Shield, and other weapon paths.

11 weapons
Skill class + weapon

Browse by class and weapon

Use combined pages when comparing the active skills a specific class can use with one weapon path.

10 facets
Checked catalog

Browse skills

Active weapon skills, their compatible weapon type, class, and combat job.

54records
Hammer skill / Skills

Earthshaker

Charge a ground smash for wider physical damage. Higher charge levels add impact, a seismic follow-up, and casting protection.

Class
Mercenary
Weapon
Hammer
Role
Charged area damage
Open
Hammer skill / Skills

Hammer Dash

Dash with a shoulder charge, then finish with a sweeping hammer attack. Its base cooldown is shorter in trio play.

Class
Mercenary
Weapon
Hammer
Role
Gap close
Open
Hammer skill / Skills

Hammer Spin

Spin through nearby targets with repeated physical hits, spending Energy to keep the hammer moving and briefly gaining casting protection.

Class
Mercenary
Weapon
Hammer
Role
Sustained area pressure
Open
Hammer skill / Skills

Power Hammer

Chain up to three hammer light strikes, with a held charge option that turns basic pressure into a heavier follow-up window.

Class
Mercenary
Weapon
Hammer
Role
Charged combo
Open
Sword and Shield skill / Skills

Stonebreaker Slash

Raise the shield during the opening, stab the ground, then drive forward into an upward strike. Precise timing can trigger a Perfect Block.

Class
Mercenary
Weapon
Sword and Shield
Role
Block counter
Open
Sword and Shield skill / Skills

Impalement

Lunge forward with a piercing strike and gain Sword Tip. Blade Edge and Strong Edge extend the lunge, helping Mercenary convert weapon state into extra reach.

Class
Mercenary
Weapon
Sword and Shield
Role
Forward thrust
Open
Sword and Shield skill / Skills

Shield Dash

Rush ahead behind the shield, damaging enemies along the route while blocking attacks from the front. The dash can begin from a block and briefly improves movement afterward.

Class
Mercenary
Weapon
Sword and Shield
Role
Guarded engage
Open
Sword and Shield skill / Skills

Shield Slam

Leap with the shield raised, then crash down to deal physical damage and slow nearby enemies. The rising motion blocks frontal attacks and grants casting protection.

Class
Mercenary
Weapon
Sword and Shield
Role
Protected area slow
Open
Sword and Shield skill / Skills

Whirling Cut

Surge forward and cut twice with the sword, giving Sword and Shield loadouts a direct mobile attack for closing short gaps.

Class
Mercenary
Weapon
Sword and Shield
Role
Mobile double strike
Open
Hammer skill / Skills

Skullcrusher

Charge a heavy forward smash while protected from interruption. Higher charge states alter the follow-up into a broader sweep or a committed leaping blow.

Class
Mercenary
Weapon
Hammer
Role
Protected charge attack
Open
Hammer skill / Skills

Warhammer Sling

Swing the hammer upward to launch a rock at range, dealing physical damage and hindering the target's movement and dodge distance.

Class
Mercenary
Weapon
Hammer
Role
Ranged movement debuff
Open
Bow skill / Skills

Scattershot

Fire seven arrows in a forward spread to deal physical damage and push targets away. The base cooldown is shorter in trio play.

Class
Blackarrow
Weapon
Bow
Role
Close-range peel
Open
Bow and Javelin skill / Skills

Shadow Step

Enter stealth and briefly improve charge speed when it ends. The skill can be reused for up to three stealth entries during its window.

Class
Blackarrow
Weapon
Bow / Javelin
Role
Stealth reposition
Open
Bow and Javelin skill / Skills

Frostblight Bomb

Aim and throw a delayed bomb that freezes enemies caught in its blast area. The base cooldown is shorter in trio play.

Class
Blackarrow
Weapon
Bow / Javelin
Role
Area control
Open
Bow and Javelin skill / Skills

Impact Grenade

Throw a grenade that sticks to terrain or characters, then detonate it on a timer or with a second cast to knock units away.

Class
Blackarrow
Weapon
Bow / Javelin
Role
Displacement
Open
Bow skill / Skills

Rapid Arrows

Enter a Volley window that lets Blackarrow fire up to five arrows rapidly while keeping movement speed steadier during the barrage.

Class
Blackarrow
Weapon
Bow
Role
Sustained ranged fire
Open
Staff skill / Skills

Arcane Armor

A defensive Staff skill used in Sorcerer loadouts to create a safer spell-casting window under pressure.

Class
Sorcerer
Weapon
Staff
Role
Protection
Open
Staff skill / Skills

Gravitational Vortex

Chant to create a delayed vortex at the target point, pulling enemies inward, dealing magic damage, and stunning clustered targets.

Class
Sorcerer
Weapon
Staff
Role
Area pull control
Open
Staff skill / Skills

Crystal Icebolt

Summon orbiting icebolts that retaliate against attackers during their follow window, then fire forward if any bolts remain.

Class
Sorcerer
Weapon
Staff
Role
Reactive defense
Open
Staff skill / Skills

Meteor Charm

Chant to launch an explosive star projectile, or release early for a weaker shot that refunds Energy.

Class
Sorcerer
Weapon
Staff
Role
Burst projectile
Open
Staff skill / Skills

Rockblast

Chant to gather rocks at the target location before they erupt for delayed magic damage.

Class
Sorcerer
Weapon
Staff
Role
Delayed area damage
Open
Staff skill / Skills

Fire Bolt

Chant to launch a fire projectile that explodes on a unit or terrain, dealing magic damage and applying Burning. Releasing early fires a weaker, shorter-range bolt and recovers Energy.

Class
Sorcerer
Weapon
Staff
Role
Burning projectile
Open
Staff skill / Skills

Flameblade

Conjure a blade of flame and slash the area ahead, dealing magic damage and applying Burning to enemies caught by the swing.

Class
Sorcerer
Weapon
Staff
Role
Close-range burn
Open
Staff skill / Skills

Deep Freeze

Release a cone of freezing air that deals magic damage and reduces the movement speed of enemies in front of the caster.

Class
Sorcerer
Weapon
Staff
Role
Cone slow
Open
Staff skill / Skills

Meteor Impact

Chant to send multiple meteors forward, dealing magic damage and knocking enemies into the air before each meteor shatters on impact.

Class
Sorcerer
Weapon
Staff
Role
Forward knock-up
Open
Staff skill / Skills

Cryptic Ward

Block incoming damage with a ward. A correctly timed Perfect Block knocks the attacker back and leaves them stunned.

Class
Sorcerer
Weapon
Staff
Role
Block counter
Open
Staff skill / Skills

Forbidden Gate

Chant to place a construct that blocks units and consumes enemy projectiles while allowing allied projectiles to pass through it.

Class
Sorcerer
Weapon
Staff
Role
Projectile barrier
Open
Dagger skill / Skills

Flash Stride

Dash through a short path and deal physical damage to enemies crossed. Its base cooldown is shorter in trio play.

Class
Shadowstrix
Weapon
Dagger
Role
Mobility
Open
Dual Blades skill / Skills

Bloody Blade Dance

Channel a forward flurry of Dual Blades attacks, rewarding Shadowstrix for committing when the target is pinned or out of answers.

Class
Shadowstrix
Weapon
Dual Blades
Role
Channel pressure
Open
Dual Blades skill / Skills

Fang Rush

Dash forward after a short timing window to land physical damage, trading dodge recovery tempo for a sharper engage.

Class
Shadowstrix
Weapon
Dual Blades
Role
Forward engage
Open
Dual Blades skill / Skills

Inspiring Impale

Thrust forward to deal physical damage and recover Energy, linking offense back into the next action.

Class
Shadowstrix
Weapon
Dual Blades
Role
Energy recovery
Open
Dual Blades skill / Skills

Spinning Slash

Spin and dash forward with a physical strike. The base cooldown is shorter in trio play.

Class
Shadowstrix
Weapon
Dual Blades
Role
Mobile damage
Open
Catalyst skill / Skills

Healing Art

Hold to target and restore Health to one selected unit. The skill cannot target downed allies and has a limited number of uses in each match.

Class
Seer
Weapon
Catalyst
Role
Healing
Open
Mace skill / Skills

Rune: Ankle Cut

Strike the ground with the Mace to immobilize direct targets while slowing other enemies caught in the surrounding area.

Class
Seer
Weapon
Mace
Role
Crowd control
Open
Mace skill / Skills

Impact Sigil

Place a delayed sigil that knocks enemies back and deals magic damage along its path.

Class
Seer
Weapon
Mace
Role
Knockback control
Open
Mace skill / Skills

Unleash Zeal

Enter a Zeal state that raises attack and defense while changing how Curse Mana recovery behaves during the buff.

Class
Seer
Weapon
Mace
Role
Self buff
Open
Catalyst skill / Skills

Binding Rune

Summon a rune that links to nearby enemies after a delay. Targets that leave its area become immobilized and unable to jump for a short time.

Class
Seer
Weapon
Catalyst
Role
Target control
Open
Catalyst skill / Skills

Healing Rune

Chant to summon a construct that restores Health over time to all allies within its area. It has limited uses per match and is more durable in trio play.

Class
Seer
Weapon
Catalyst
Role
Area healing
Open
Catalyst skill / Skills

Shelter Rune

Summon a rune that shields every nearby ally, then periodically grants another shield to the lowest-Health ally in range.

Class
Seer
Weapon
Catalyst
Role
Team shielding
Open
Catalyst skill / Skills

Stealth Rune

Aim and summon a rune that grants Stealth to allies within range. Taking damage does not end the Stealth granted by this construct.

Class
Seer
Weapon
Catalyst
Role
Team stealth
Open
Catalyst skill / Skills

Death Ward

Empower a selected unit with Super Armor and prevent that target from being defeated for a limited duration. Downed allies cannot be selected.

Class
Seer
Weapon
Catalyst
Role
Defeat prevention
Open
Mace skill / Skills

Rune: Drain

Strike forward with thorns to deal magic damage, recover Health based on damage dealt, and temporarily reduce the targets' Attack.

Class
Seer
Weapon
Mace
Role
Damage and self-heal
Open
Mace skill / Skills

Shapeshift

Transform into a rune for a large movement-speed increase without taking Stagger from damage, with an attack input available to perform Shapebreak.

Class
Seer
Weapon
Mace
Role
Mobility
Open
Greatsword skill / Skills

Parry

Hold a frontal parry stance for up to five seconds or five successful blocks, recover Energy, then branch into one of two counters.

Class
Withered Knight
Weapon
Greatsword
Role
Defense and counter
Open
Greatsword skill / Skills

Radiant Retribution

Chain three wide light-strike slashes, charge the weapon on hit, and gain a brief protected window on the final swing.

Class
Withered Knight
Weapon
Greatsword
Role
Pressure combo
Open
Polearm and Shield skill / Skills

Rainbow Piercer

Raise the shield, charge forward, and finish with a spear thrust. The raised shield can block while successful hits build Judgment energy.

Class
Withered Knight
Weapon
Polearm and Shield
Role
Armored engage
Open
Polearm and Shield skill / Skills

Spear Barrage

Deliver rapid spear thrusts followed by a heavier strike that knocks the target down and builds Judgment energy on hit.

Class
Withered Knight
Weapon
Polearm and Shield
Role
Knockdown combo
Open
Polearm and Shield skill / Skills

Breaker Shield Bash

Strike from behind the raised shield to hit a wide frontal area, apply Wither, and keep a blocking posture during the action.

Class
Withered Knight
Weapon
Polearm and Shield
Role
Block pressure
Open
Greatsword skill / Skills

Breakthrough Charge

Drive forward with a thrust, then branch into a sweeping follow-up that curves to either side. The two-stage movement lets Greatsword users adjust their attack angle after committing.

Class
Withered Knight
Weapon
Greatsword
Role
Branching engage
Open
Greatsword skill / Skills

Thorn Guide

Launch a thorn that pulls the first vulnerable target back. Against large, blocking, or protected targets, the connection instead carries Withered Knight toward them.

Class
Withered Knight
Weapon
Greatsword
Role
Pull or gap close
Open
Greatsword skill / Skills

Sprinting Slash

Turn a forward dodge into a leaping spin slash or a backward dodge into a retreating counter. Either heavy follow-up can execute a target affected by Wither.

Class
Withered Knight
Weapon
Greatsword
Role
Dodge follow-up
Open
Polearm and Shield skill / Skills

Intervene

Charge forward or rush directly to an ally, then release a shield pulse that pushes enemies back and shields nearby teammates. The arrival includes a brief protected window.

Class
Withered Knight
Weapon
Polearm and Shield
Role
Ally rescue
Open
Polearm and Shield skill / Skills

Javelin Thrust

Throw the spear to apply Wither from range, then leap to the struck target and finish with a sweeping extraction attack.

Class
Withered Knight
Weapon
Polearm and Shield
Role
Ranged mark engage
Open
Polearm and Shield skill / Skills

Sacred Bulwark

Plant a frontal energy barrier that stops incoming attacks and blocks enemy movement. Recast the skill to follow with a shield strike that deals damage and knocks targets away.

Class
Withered Knight
Weapon
Polearm and Shield
Role
Barrier and knockback
Open

Read Skills Through Their Weapon

Mistfall Hunter links active skills to weapon types. Start with the class, choose the weapon stance, then compare whether each skill solves damage, mobility, control, defense, or sustain.

Damage

Direct pressure, charged attacks, and multi-hit combinations.

Mobility

Gap closers and repositioning tools that change how safely a class can commit.

Control

Freeze, knockback, immobilize, slow, or knockdown effects.

Defense and sustain

Blocking, parrying, protection, healing, and resource recovery.

FAQ

Quick answers for common player questions

How do skills work in Mistfall Hunter?

Active skills are gated by the equipped weapon type, so changing weapons changes which actions can be slotted into a build.

Are skill descriptions different in solo and trio play?

Some skills keep the same effect but use a shorter base cooldown in trio mode. Check the current in-game tooltip after balance updates.